Speaker submission deadline
26 January 2025

Qualicon is the flagship event brought to you by the GameQuality.org team. This two-day annual conference serves as a hub for collaboration, sharing best practices, identifying challenges, celebrating success, and shaping the future of Game Quality. Our rich program is designed and delivered by Game Quality professionals, for Game Quality professionals.

Qualicon 2025 will feature expert speakers, multi-studio panels, in-depth sessions, and opportunities for audience collaboration and engagement with Game Quality colleagues from across the industry. 

Apply to speak at Qualicon 2025

The Qualicon Content Committee are looking for speakers to deliver sessions on the topics listed below. Example titles have been given for each topic to give an idea of where your talk might focus.  

Note that multiple talks will be selected for each topic to ensure a range of content that caters for the varying skill and experience levels of Qualicon attendees (beginner / intermediate /advance).

Topic

Example Titles

Level

AI in Game Testing

Getting Started with Off-the-Shelf AI Solutions (AI Basics)

Beginner

Real-world Examples of Using AI Solutions to Make QA Workflows More Efficient

Intermediate

The Impact of AI on QA – What Does the Future Hold?

Intermediate

Career Growth

Panel:  Creating and Leveraging Opportunities to Accelerate Career Growth

Beginner

How to Be a Good Mentor for Your Peers 

Intermediate

Data Usage

How to Use Data and Story Telling to Raise the Quality Bar for Players

Beginner

Using Game Telemetry to Drive Testing

Intermediate

Game Quality Metrics:  Key Metrics for Tracking, Reporting, and Improving Quality

Intermediate

Test/QA Methods

Finding the Sweet Spot Between Repetitive Checklist Testing and Free-form Playtesting

Beginner

The Basics of Load Testing – Making sure your backend services scale to meet demand

Intermediate

Performance Testing in Complex Open Worlds

Intermediate

Support for User-Generated Content: What should be tested and why

Advance

Test/QA Strategy

The DNA of a Good Test Plan and Strategy

Beginner

Best Practices and Challenges of Building QA Teams for Live-Service Games

Advance

Balancing Innovation with Risk in Your Test Approach (Making room for Innovation)

Advance

Soft Skill Development

How to Become a Trusted Advisor – Influence, Collaboration, and Trust

Beginner

Emotional Intelligence – Why you need it and how you can develop it

Beginner

Concise and Influential Communication – Distilling the complex and focusing on what really matters

Intermediate

Studio/Partner Interactions

Panel:  Changing the Perception of QA – It starts with us!

Beginner

Qualitopia! – What would a perfect relationship between QA and Production/Engineering Teams look like?

Intermediate

How to Convince Partners to Invest in Test Tech, Tools, and Automation

Advance

Tech/Automation

Forget About the Game…How to Use Tools and Automation to Enhance QA Workflows

Intermediate

Round Table: Overcoming Common Tech and Automation Challenges in Games

Advance

Wild Card (other)

If you have a talk that you feel has a place at Qualicon but doesn’t fit the above topics please let us know

Any

Please note that sales pitches will not be considered.

All speakers must be available for the full event on Wednesday 21 & Thursday 22 May 2025

PDT 08:00 – 13:00 | EDT 11:00 – 16:00
BST 16:00 – 21:00 | CEST 17:00 – 22:00
EEST 18:00 – 23:00 | IST 20:30 – 01:30

By completing this form you agree that, in the event of being selected as a speaker, we may use information provided by you in our promotional materials.

Selection process

The Qualicon Content Committee will review all submissions following the deadline. 

Speakers will be notified of their status in February 2025.  

Successful speakers will be given presentation guidelines and will be connected with a content committee member who will mentor them through preparation for the event including a full dry run.

Member Studios