Speaker submission deadline
26 January 2025
Qualicon is the flagship event brought to you by the GameQuality.org team. This two-day annual conference serves as a hub for collaboration, sharing best practices, identifying challenges, celebrating success, and shaping the future of Game Quality. Our rich program is designed and delivered by Game Quality professionals, for Game Quality professionals.
Qualicon 2025 will feature expert speakers, multi-studio panels, in-depth sessions, and opportunities for audience collaboration and engagement with Game Quality colleagues from across the industry.
Apply to speak at Qualicon 2025
The Qualicon Content Committee are looking for speakers to deliver sessions on the topics listed below. Example titles have been given for each topic to give an idea of where your talk might focus.
Note that multiple talks will be selected for each topic to ensure a range of content that caters for the varying skill and experience levels of Qualicon attendees (beginner / intermediate /advance).
Topic
Example Titles
Level
AI in Game Testing
Getting Started with Off-the-Shelf AI Solutions (AI Basics)
Beginner
Real-world Examples of Using AI Solutions to Make QA Workflows More Efficient
Intermediate
The Impact of AI on QA – What Does the Future Hold?
Intermediate
Career Growth
Panel: Creating and Leveraging Opportunities to Accelerate Career Growth
Beginner
How to Be a Good Mentor for Your Peers
Intermediate
Data Usage
How to Use Data and Story Telling to Raise the Quality Bar for Players
Beginner
Using Game Telemetry to Drive Testing
Intermediate
Game Quality Metrics: Key Metrics for Tracking, Reporting, and Improving Quality
Intermediate
Test/QA Methods
Finding the Sweet Spot Between Repetitive Checklist Testing and Free-form Playtesting
Beginner
The Basics of Load Testing – Making sure your backend services scale to meet demand
Intermediate
Performance Testing in Complex Open Worlds
Intermediate
Support for User-Generated Content: What should be tested and why
Advance
Test/QA Strategy
The DNA of a Good Test Plan and Strategy
Beginner
Best Practices and Challenges of Building QA Teams for Live-Service Games
Advance
Balancing Innovation with Risk in Your Test Approach (Making room for Innovation)
Advance
Soft Skill Development
How to Become a Trusted Advisor – Influence, Collaboration, and Trust
Beginner
Emotional Intelligence – Why you need it and how you can develop it
Beginner
Concise and Influential Communication – Distilling the complex and focusing on what really matters
Intermediate
Studio/Partner Interactions
Panel: Changing the Perception of QA – It starts with us!
Beginner
Qualitopia! – What would a perfect relationship between QA and Production/Engineering Teams look like?
Intermediate
How to Convince Partners to Invest in Test Tech, Tools, and Automation
Advance
Tech/Automation
Forget About the Game…How to Use Tools and Automation to Enhance QA Workflows
Intermediate
Round Table: Overcoming Common Tech and Automation Challenges in Games
Advance
Wild Card (other)
If you have a talk that you feel has a place at Qualicon but doesn’t fit the above topics please let us know
Any
Please note that sales pitches will not be considered.
All speakers must be available for the full event on Wednesday 21 & Thursday 22 May 2025
PDT 08:00 – 13:00 | EDT 11:00 – 16:00
BST 16:00 – 21:00 | CEST 17:00 – 22:00
EEST 18:00 – 23:00 | IST 20:30 – 01:30
By completing this form you agree that, in the event of being selected as a speaker, we may use information provided by you in our promotional materials.
Selection process
The Qualicon Content Committee will review all submissions following the deadline.
Speakers will be notified of their status in February 2025.
Successful speakers will be given presentation guidelines and will be connected with a content committee member who will mentor them through preparation for the event including a full dry run.