a testing method in which the internal structure, design, or other implementation details of the item being tested are not only known, but are often the primary basis of the test design process. What is tested is the implementation of the code and how it impacts the rest of the system. It requires programming knowledge and understanding of the internal structure and design of the game. It is most often performed by developers or testers having coding knowledge, and it can be frequently automated; Is where a tester has knowledge of the title (via internal source code or design documentation) to help inform their decisions for testing purposes.
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