2024_Day 2_Roundtable- Are we just QA

Are we “just” QA? How can we establish and improve the feedback loop between QA and Production?

Speaker(s): Evgeniy Kolev, QA Manager, SEGA

2024_Day 2_How do you run 3rd party QA as a mid-size studio

How do you run 3rd party QA as a mid-size studio

Speaker(s): Mike Denny, Quality Service Manager, Jagex

2023-Small steps you can take to leverage Big Data

Small steps you can take to leverage Big Data

Speaker(s): Tom Dieterich, QA Manager

2023-How EA is using the Player Quality and Insights team to structure how insights are managed across its studios

How EA is using the Player Quality and Insights team to structure how Insights are managed across its studios

Speaker(s): Manuel Zetino, Senior UX Researcher, Electronic Arts, Horea Pauna, User Experience Researcher, Electronic Arts, and Lana Winship, Quality Designer II, Electronic Arts,

2023-Developing a data driven quality approach in Destiny 2

Developing a data driven quality approach in Destiny 2

Speaker(s): Chase Lawhead, QA Architect, Bungie and Eliza Page, Senior Test Manager, Bungie

2023-Developing a Lens for Quality Storytelling Challenges and Learnings on Minecraft

Developing a Lens for Quality Storytelling: Challenges and Learnings on Minecraft

Speaker(s): Alyssa Liu, Quality Analyst, Xbox Game Studios

2022-Using AI and Cloud to Automate UI Bug Detection

Using AI and Cloud the Automate UI Bug Detection

Speaker(s): Jen Owens, Applied Science Manager, Xbox Game Studios and Alyssa Torres, Data & Applied Scientist, Xbox Game Studios

2022-Gameplay Analysis in FIFA Mobile

Gameplay Analysis in FIFA Mobile

Speaker(s): Weining (Angus) Zheng, Data Analyst, Electronic Arts and Ziyou (Alex) Qian, Quality Designer, Electronic Arts

2022-Testing art content at scale on the Fortnite project

Testing art content at scale on the Fortnite project

Speaker(s): Michael Boggs, QA Lead, Epic Games

2022-Automated Visual Content Validation using a Last Known Good

Automated Visual Content Validation using a Last Known Good

Speaker(s): Christian Koguchi, Applied Science Manager, Xbox Game Studios