Speaker(s): Jesper Klittmark, Software Engineer, Electronic Arts / DICE
Niklas Lindgren, Solution Architect, Electronic Arts / DICE
Speaker(s): Angel Pelelunga, Technical QA, Funcom Bucharest
Speaker(s): Craig Jack, Quality Designer, Respawn Entertainment
Quentin Warner, Development Manager, Respawn Entertainment
Speaker(s): Moderator:
Chelsea Curran Adams, QA Director, Hypixel Studios
Speakers:
Adrian Brown, Director of Data and AI, Xbox Game Studios Quality
Ritu Chowdhary, Director Quality Control, Ubisoft
Angela Stockinger, Director of Technical Delivery, Electronic Arts
Speaker(s): Morgan Baker, Game Accessibility Lead, Electronic Arts
Carolina Cruz, Technical Product Manager, Electronic Arts
Blanca Macazaga Zuazo, Software Engineer, Electronic Arts