2024_Day 1_Deep dive - Turning tribal knowledge into code

Turning tribal knowledge into code

Speaker(s): Jesper Klittmark, Software Engineer, Electronic Arts / DICE
Niklas Lindgren, Solution Architect, Electronic Arts / DICE

2024-Day 1_Lightning talk - UX-ing Automation and Tools for QA

UX-ing Automation and Tools for QA

Speaker(s): Angel Pelelunga, Technical QA, Funcom Bucharest

2024_Day 1_Improving player experience and development through playtesting

Improving player experience and development through playtesting

Speaker(s): Craig Jack, Quality Designer, Respawn Entertainment
Quentin Warner, Development Manager, Respawn Entertainment

2024_Day 2_Innovation Panel

Innovation Panel

Speaker(s): Moderator:
Chelsea Curran Adams, QA Director, Hypixel Studios
Speakers:
Adrian Brown, Director of Data and AI, Xbox Game Studios Quality
Ritu Chowdhary, Director Quality Control, Ubisoft
Angela Stockinger, Director of Technical Delivery, Electronic Arts

2024_Day 2_Fonttik & IRIS-Influencing game accessibility

Fonttik & IRIS: Influencing game accessibility through EA's open-source accessibility and verification tools

Speaker(s): Morgan Baker, Game Accessibility Lead, Electronic Arts
Carolina Cruz, Technical Product Manager, Electronic Arts
Blanca Macazaga Zuazo, Software Engineer, Electronic Arts