2024_Day 1_Challenges transitioning from external to internal QA on Conan Exiles

Challenges transitioning from external to internal QA on Conan Exiles

Speaker(s): George Alexandru Cotofana, QA Project Manager, Funcom Bucharest

2024_Day 1_Deep dive - Building an exponentially scalable QA team

Building an exponentially scalable QA team

Speaker(s): David King, Senior Director of Technology, Electronic Arts

2024_Day 2_From mortgages to flight simulation

From mortgages to flight simulation: comparing testing in fintech and games

Speaker(s): Hilary Weaver, Senior Quality Engineer, Xbox Game Studios

2024_Day 2_Roundtable - Early engagement and building relationships

Early engagement and building relationships

Speaker(s): Cosmin Munteanu, Senior Compliance QA, Funcom Bucharest
Radu Panait, Senior Compliance QA Specialist, Funcom Bucharest

2024_Day 2_How do you run 3rd party QA as a mid-size studio

How do you run 3rd party QA as a mid-size studio

Speaker(s): Mike Denny, Quality Service Manager, Jagex

2023-Right-sized QA Scaling QA for a Small Studio

Right-sized QA: Scaling QA for a Small Studio

Speaker(s): Alexa Schiess, QA Manager, Brace Yourself Games

2023-Achieving effective test automation scale through mindful partnerships between technical QDs and QE

Achieving effective test automation scale through mindful partnerships between technical QDs and QE

Speaker(s): Adrian Maroiu, Automation Architect, Electronic Arts and Cristian Deri, Group Technical Director, Electronic Arts

2023-Transforming Bungie QA from Risk-Based to Value-Driven Testing

Transforming Bungie QA from Risk-Based to Value-Driven Testing

Speaker(s): Leland Dantzler, Senior QA Discipline Manager, Bungie

2023-Small steps you can take to leverage Big Data

Small steps you can take to leverage Big Data

Speaker(s): Tom Dieterich, QA Manager

2023-Developing a Lens for Quality Storytelling Challenges and Learnings on Minecraft

Developing a Lens for Quality Storytelling: Challenges and Learnings on Minecraft

Speaker(s): Alyssa Liu, Quality Analyst, Xbox Game Studios