Member Series - What is Quality in games

What is Quality in games?

Speaker(s): Chelsea Curran-Adams, Game Quality

Member Series - Skill Stack DNA

Your Skill Stack DNA

Speaker(s): Craig Marshall, Xbox Studios

How to Give a Lightning Talk - VOD Thumbnail

How to give a Lightning Talk: Land your message, Ignite your impact

Speaker(s): Laura Thomson-Stavely, Leadership Trainer & Podcast Host

Member Series 5

Test Automation 101: How to test, deeper, earlier, all the time

Speaker(s): Michel Topuzoglu, Senior QA - Test Automation Specialist

Member Series 4

DE&I: The Challenges of Socioeconomic Diversity

Speaker(s): Dee Kerai, DE&I Specialist

Member Series 3 - Why test automation isn’t a threat to testing jobs

Why test automation isn't a threat to testing jobs

Speaker(s): Chelsea Curran Adams, Director of QA, Epic Games, Chase Lawhead, QA Architect, Bungie, Dan Mizuba, QA Manager, Epic Games, Marc Manuel Filiuta, Product Owner, Ubisoft and Razvan Safta, Head of QA, Funcom

Member Series 2 - Influencing with Impact

Influencing with impact

Speaker(s): Helen Packham

Member Series 1 - Games Quality Operations in a Live Service Environment

Games Quality Operations in a Live Service Environment

Speaker(s): Dave Gasca, Destiny 2 test Director, Bungie, Joaquin Sanz Jimanez, Head of SONAR QV, Electronic Arts, Johnny Wu, Director of Product Management, Riot Games, Paul Magor, Director, Electronic Arts and Ben Wibberley, VP of Games Operations, Jagex